When I was in design school, we were given an assignment to design a Children’s Museum.
Since this was a class project, we didn’t have an actual client, meaning it was the perfect opportunity to pull out all the stops and let our imaginations – and our inner child – run wild.
I decided to have some fun.
Being the daughter of a museum curator does have its advantages, since I was able to visualize this museum project from the viewpoint of a child who was taken to museums probably from the time I was old enough to walk.
I admit, I didn’t always go willingly. Cause, let’s face it, a big stodgy old building, as most older museums tend to be, aren’t exactly a child’s idea of a good time. It can be downright boring.
I know this from experience.
Plus, I’m now a bonfide museum docent who tours school children young and old, and I can tell you things haven’t changed.
Entertaining kids in a museum can be a challenge, but it can also be a joy.
For my project, I decided to give the children an exciting, hands-on experience, without the usual “Do Not Touch” approach. In fact, in my museum, touching was not only encouraged, it was the whole point of the experience.